© Team BluBoyZero. All rights reserved.

Miguel Young

Primary Expertise: Voice Actor, Voice Director, 2D Artist (both low and High-res), Project Manager for various projects, including 4CYDE Studio projects and TBA AAA Publisher Vertical Slice.Known for: Voicing 2 characters for the "UMVC3 Community Edition" mod (Non-Profit, Fan-Work), Voicing 2 characters in "Capcom vs Square" (Non-Profit, Fan-Work), Voice Directing the entirety of "Capcom vs Square" (Non-Profit, Fan-Work), Voicing the official IKEMEN GO Engine Announcer, Voicing Raglan in "Graveyard Shift at Freddy's VR" (Non-Profit, Fan-Work), Voice Directing TBA fighting game, Creator of 2nd TBA Fighting Game.
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Summary:
The Founder of Team BluBoyZero, Miguel Young is a versatile indie voice actor who primarily known for playing loud and high-energy action characters.
In addition, he is a highly capable voice director who has directed entire action game related projects live and is able to bring out the best of their latent talent.To compliment these traits, he is an experienced 2D artist who can draw professionally at both high and low Resolutions.Finally, as Project Manager, he runs the entirety of Team BluBoyZero and handles all the day-to-day operations of the collective which includes PR, Marketing and communcation needs. He is a person that understands how to bring in talent to want to do something great for the benefit of developers. If you want someone who can bring in talented creators for your project, he is your contact.

DEMONSTRATIONS:

UMVC3 8-Ball Mod Fan/Hobby Work, Non-Profit

Ryu in Capcom vs Square (Fan/Hobby Work, Non-Profit)

Han in Capcom vs Square (Fan/Hobby Work, Non-Profit)

SAMPLE 2D ARTWORK (Fan/Hobby Work, Non-Profit):

Hayden Garrett

Primary Expertise: Voice Actor.Known for: Voicing 3 characters in "Casino Casualty", voicing 4 whole characters for the UMVC3 Community Edition mod (Non-Profit, Fan/Hobby Work), Zero and Jedah in Capcom vs Square (Non-Profit, Fan/Hobby Work), Comet in "Rudolph: New Heights", among more.
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Summary:
Hayden is a 5-Year veteran in the American indie voice actor scene.
Experienced, driven and a perfectionist, he is someone who strives for quality first and foremost above all else.
In his own website's words:
"He proved that it's possible, in a rural environment no less, to be successful in the indie game industry from the ground up. Boasting shrill, gravelly highs and wild laughter, while comfortably resting in the mid to mid-high speaking range, he can switch up on the fly to lend a voice to most any character sent his way."Website(s):

DEMONSTRATIONS:

Official Visual Reel

"Jedah" Voice Demonstration (Fan/Hobby Work, Non-Profit)

GlitchedLizard

Primary Expertise: Game Developer, 3D Generalist, Music ComposerKnown for: Sole developer of Casino Casualty and Slaughter Me Street: 1999, as well as various smaller titles such as Atonement, Fear Fables: Swamped, and Fear Fables: Umbra Protocol. Currently working on third-person shooter roguelite Rogue Robot Ravager.
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Summary:
Having over 10 years of experience with Blender 3D and going on 4 years of experience working with Unreal Engine 5, he excels at creating hyper-stylized and/or low poly 3D art, with occasional dabbling in the more realistic side of the genre. He is also growing more and more accustomed to Unreal Engine 5 by the day, fully capable of bringing the engine to its limits to optimize consumer interactions being high quality. If you need someone with experience on shipping entire original projects and ip, he is your developer to rely on.
Website(s):

PROJECT SAMPLES:

Original IP Work(s):

Fan/Hobby Non-Profit Work(s):

T.A. Ramir / Kamekaze

Primary Expertise: Principal Software Engineer, Game Developer, Battle Planner, Sound Designer.Known for: Coding the entirety of "S.H.A.D.E.S of Manhattan 3" solo, Creator of TMNT x Justice League (Hobby/Fan Work, Non-Profit).-
Summary:
One of the highest quality coders for fighting games and everything related to them, he excels at prototyping using easy to use engines to rapidly develop a proof of concept for a given genre. His work is widely acclaimed and has been featured on high-profile events for the FGC such as EVO, Combo Breaker and more.
Additionally, T.A. Ramir/Kamekaze also is a Battle planner with his own LLC that he operates under, that provides game design documents as well write ups on the overall presentation of games when needed.Lastly, he has over 20 years of software development under his belt and is an enterprise programmer by career, allowing him to think quickly and provide solutions to difficult problems as part of his day to day operation. Need a veteran who can work efficiently in a small budget? He is your man.Website(s):

PROJECT SHOWCASES:

S.H.A.D.E.S of Manhattan 3

TMNT x Justice League (Fan/Hobby Work, Non-Profit)

jay_ts

Primary Expertise: Solo Game Developer, Principal Software Engineer, Music ComposerKnown for: Designing and programming many fighting games of various denominations, including original ip works like "Battle Dudes" and "Dansons la Valse", Character Coding on a TBA AAA Publisher Vertical Slice, as well as contributing to several non-profit fanmade fighting game projects and other forms of software.-
Summary:
Young, enthusiastic and passionate, jay has 7 years of software engineering experience as a fullstack developer with languages such as C, C++, Python, Java and Lua, ensuring that anything you give him is something he can work with with ease.
He is also learning new scripting languages and frameworks quickly at an extremely fast rate. With 7 years of game development experience primarily with puzzle games and fighting games, and having created high quality cohesive game products, both as a solo developer and as the lead developer of a team no less, jay is a creator who will make sure YOUR games will function in a way the screams quality above quantity more than anything else.If that wasn't enough, he also has 10 years of classically trained music performance/composition experience primarily with romantic, jazz and rock genres utilizing traditional composition methods.Website(s):

PROJECT SHOWCASES:

Battle Dudes - Fighting Game (Original IP)

Junny

Primary Expertise: Software Coder, Character Moveset Design Expert.Known for: Character Coding on various 4CYDE Studios Projects, Character Coding on a TBA AAA Publisher Vertical Slice, Re-Coding a TBA Fighting Game from scratch solo.-
Summary:
Eager to bring ideas to life on a technical level, Junny has 8+ years of high level fighting game experience, and even programmed multiple full fledged characters in multiple fighting game engines solo. He understands what makes fighting games tick, and has designed complex systems related to fighting games as a result such as naming systems or avatar related functions.
Knowing how to adapt to a team and other systems, he is willing to compromise on ideas with others to create better solutions to design problems. Want quality in your character coding? Need someone who can help get a high quality vertical slice done in under a WEEK? Junny's got you covered.Website(s):

Showcases coming soon!

YahyaDrawzzz/Hatter

Primary Expertise: Software Coder, Battle Planner/Designer for Fighting Games.Known for: Art director and creator/2D animation lead for the not-for-profit fan project "Capcom vs Square: Parallel Destinies" (Fan/Hobby Work, Non-Profit), and character key artist for "Best of Best: Remix".-
Summary:
With 12+ years of experience with 2D art software from Photoshop and CLIP STUDIO PAINT, to Autodesk Sketchbook and Procreate, he can tackle complex subject matters with precision and speed. With a wide range of stylization under YahyaDrawzzz belt, he can teeter between painting, comic-styled art and manga for use in a wide range of media, from video games, to graphic books and animation on a level that rivals professionally made videogames from the greatest developers.
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ART SAMPLES/SHOWCASES:

FAN/ HOBBY WORK, NON-PROFIT:

FGC_D3VO (aka Devo)

Primary Expertise: Battle Planner, Gameplay Designer, Competitive Fighting Game Player.Known for: Creating Marvel vs Capcom X (Fan/Hobby Work, Non-Profit), Creating Dragon Ball x Capcom (Fan/Hobby Work, Non-Profit), Battle and Gameplay designing various 4CYDE Studios Projects, competitive Marvel vs Capcom Infinite Player.-
Summary:
Need someone who understands fast-paced fighting games? How about someone who plays at an extremely high level? Devo, not only does these, he also knows how to design games that FEEL good to play from a fundamental standpoint, to the degree that he has made entire games as hobby projects to prove his mettle in that department. If you choose D3VO, you are choosing someone who can make your action games feel alive.

Gameplay Demonstrations:

As a Competitive Player:

FAN/ HOBBY WORK, NON-PROFIT:

RingoAstro

Primary Expertise: Pixel Artist, Digital Illustrator, Music ProducerKnown for: Art contributions on Non-Profit Fan/Hobby Work such as CTGP Nitro, Venova Adventure.
Currently developing an original ip 2D Fighting Game: "TERRACROSS: Showdown Against The Cosmos"
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Summary:
An accomplished artist, RingoAstro is one that has both developed his own unique art style, AND is able to adapt to other art styles needed from 2D companies with ease. He is an extremely versatile designer, and his best pieces rival the quality of the most acclaimed videogame developers.
To compliment these traits, Ringo is also a highly accomplished and varied musician in his own right who is capable of composing high quality soundtracks solo.Bring RingoAstro onto your project if you want to give your game a strong artistic identity.

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Portfolio:

Original IP

FAN/ HOBBY WORK, NON-PROFIT:

Shumariachi

Primary Expertise: Fighting Game Design Generalist, 2D Character Key Art Creator, 3D Animator, Music Producer, Professional Q&A Testing.Known for: UMvC3 Character modding (Fan/Hobby Projects, Non-Profit), Battle Planning, Gameplay Designer, 2D Key character illustration, 3D character animation, Music Composer.-
Summary:
A fighting game visionary, Shumariachi started his career off modifying code in characters for various engines as a hobby. As he grew in his experience, he became immersed in the world designing character movesets, animation, 2D art production and music composition at such a high level he can practically create entire fighting games by himself.
He understands what makes player input meaningful to work alongside how characters affect gameplay in such a way that anyone who touches work he has made is always blown away by strong fundamentals in game design to the point it blurs the line between indie work and professional studio work.In addition to that, he is a 6+ year professional QA Engineer, and regularly works through commissions on music, pixel art, and character concept art.Bring Shumariachi on your project, and you are guaranteed a fun game.

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Project Showcase (Fan/Hobby Work, Non-Profit)

Ittrav

Primary Expertise: 3D Artist, Modeler, Animator, Rigger, Generalist.Known for: Contributing with 3D works in projects such as UMvC3 Community Edition (Fan/Hobby Work, Non-Profit), QC:DE, and YouTube channels such as NicolasLoquendero with his Avatar, countless high quality detailed humanoid and monster models for various commissioned projects.-
Summary:
One of the most versatile 3D Artists of the current generation, Ittrav has 5+ years of experience in 3D software such as Blender and Maya. He specializes in highly detailed, ready to use models and can guarantee great visual fidelity and stylization, not being limited only to realism for any customer. Additionally, cartoon style or cel-shaded art styles can be easily replicated on his end.
You would be smart to take him on board to ensure great visual fidelity on any of the models you need for your project. Ittrav is willing to accompany anyone's vision and ensure an immersive game experience.

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Portfolio:

Project Showcase (Original Models)

Ava Stobs

Primary Expertise: Voice Actor, SingerKnown for: Hobby/Fan Work Projects (Non-Profit) which include Mega Man for the UMVC3: CE mod, Baby Bonnie Hood (Capcom vs. Square).-
Summary:
Ava Stobs is an up-and-coming voice actress based in southern Ontario, Canada. She has 5 years a voice acting under her belt, and part of her versatility comes in the variety of distinct voices she can do! She has a wide variety of voices in her pocket, from young boys to elderly women.
In addition to that, Stobs sits comfortably at a medium-high female range. When performing for any job big and small, she is incredibly versatile and adjusts quickly to notes from directors.Stobs also has plenty of experience in singing, specifically contemporary musical theatre, classical, and pop/rock.Other ventures that she is talented in include digital art, photography, and dance.Take Stobs onto your project if you want an actress who can play multiple voices at once without a sweat.

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Portfolio:

Voice Demo Reel (Original Work)

Project Demonstrations (Fan/Hobby Work, Non-Profit)

Ershin Demo (Fan/Hobby Work, Non-Profit)

Maxwell Ozborne Brooks (PantslessVA)

Primary Expertise: Voice actor, Trivia and Chess Enthusiast (Grandmaster)Known for: Raw Metal (Trevor Grymsdottir, Guard), Hunt: Showdown (trailer voice of Astor Todd), Dragonhold (Protagonist), FADE (Vincent Boudreaux) and more!
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Summary:
A 6 year veteran in the voice acting scene with a professional home studio setup, Max wields a naturally raspy, baritone and warm sounding voice with ease. Always trying to push his limits, his vocal range and acting skills have an extremely broad reach.
From lone wanderers to intimidating boisterous monsters, Maxwell is a powerhouse of a voice actor that is sure to help your characters stand out. Bring him on to your projects and your characters will be an instant fan-favorite.

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Portfolio:

Project Demonstrations (Official Work):

Tankdude

Primary Expertise: Musician, Music Composer and Arrangement Expert.Known for: Creating many musical pieces using the "CPS2" soundfont set.
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Summary:
A rising talent in the internet music scene, Tankdude has been making music as a whole for 5 years, and is always still improving. He primarily specializes in a variety of VGM inspired styles.
Tankdude primarily uses Ultrabox/Abyssbox, a mod of an online chiptune based DAW that can use sampled instruments. Using these tools, he is able to make music renditions that sound just like the nostalgic songs of the past at a very high level of quality.

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Project Demonstrations (Original Work):

Scare Shuffle

This page is under construction, check back later to see their work!

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Portfolio:

WizzyWhipitWonderful

Primary Expertise: Musician, Music Composer and Arrangement Expert.Known for: Creating many musical pieces using the "CPS2" soundfont set, composed the primary soundtrack for "Hyper Dragon Ball Z" (Fan/Hobby Work, Non-Profit)
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Summary:
One of the very first creators on the internet that specializes in music arrangements, WizzyWhipitWonderful knows how to capture the nostalgic feeling of 90's in his music. With 20+ years in the online music space, and a massive catalogue, if you need someone to give you music that can bring you back to your youth to make something new, you can trust Wizzy to take care of it.

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Project Demonstrations (Original Work):

ShinZankuro

Primary Expertise: 2D Digital Artist, Character Key Art ExpertKnown for: Drawing Character Key Art for the original IP game "Defy The Abyss", Drawing 70+ Key Art Renders for the Non-Profit Fan/Hobby M.U.G.E.N Game "Capcom All-Stars", Doing hundreds of commissioned works online.
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Summary:
An extremely efficient and knowledgable artist, Shinzankuro has been developing a unique art style for over 10 years that invokes the wild era of anime from the 90's.
Cartoony proportions, expressive hair and wild faces, if you need someone to draw you high quality art that invokes nostalgic feelings on a very tight deadline, Shinzankuro is your artist to rely on.

Website(s):

Portfolio:

Project Demonstrations (Original Work):

"Defy the Abyss" Key Art (Original IP):

Fan/Hobby Work, Non-Profit:

Nate Watts/ Ichi Charmed

Primary Expertise: Voice ActorKnown for: Voicing characters for various Fan/Hobby Works (Non-Profit) in the Fighting Game Genre, "Ann'dalore Lightseeker" in WarCraft: Forgotten Tales (Fan/Hobby Work, Non-Profit)
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Summary:
With a naturally deep, booming voice, Nate Watts is a veteran of 5 years in the indie voice acting scene who can bring characters with bombastic personalities to life.
From Seasoned Veterans to Wild Card Wrestlers, Nate Watts can hone in range to sound extremely distinct and unique when the need for nuanced talent arises.He is fast, efficient, and understands being flexible with directors, ensuring quality above all else for anyone looking to hire a uniquely loud voice.

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Portfolio:

Project Demonstrations (Original Work):

Demo Reel (Original Work)

Fan/Hobby Work, Non-Profit:

Eliza Gathoni

Primary Expertise: Voice Actor, Audiobook NarratorKnown for: Voicing characters for various Fan/Hobby Works (Non-Profit) in the Fighting Game Genre, Creating her own set of original audiobooks.
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Summary:
An extremely talented actress who can juggle multiple distinct voices with a professionally sound treated booth, Eliza is a master class in professionalism for audio work.
Need various accents to get the job done? She can do that and more.In her own words:"Hi! I am Eliza (AY-LEE-ZAH)! I am a sweet-talking Kenyan woman raised in Atlanta, GA. I'm an all-around performer and natural-born storyteller from the moment I could speak. I can voice a variety of accents and dialects, and I'm a top-notch narrator best known for my audiobooks Tethered and Shades of Onyx by TJ Williams as well as Death & Maia by A.C. Jolly."Hire Eliza for your work and she can easily juggle 3-4 actors' worth of work on her own.

Website(s):

Portfolio:

Fan/Hobby Work, Non-Profit:

(Showcase starts at 3:00 for this video.)

(Eliza plays BOTH characters in this showcase.)

Zackary Mannheimer

Primary Expertise: Voice Actor, Actor, Model
Known For Voicing: Lucky from Dogtooth Angel Zsaciel, Griffin Rider from Conquest of Eldinar, Tayir a Rivals of Aether 2 Workshop character, Kenta from Yu-Gi-Oh: M.A.G.I.C, and more!
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Summary:
Zack is a black remote capable Voice Actor who is dedicated to delivering nothing but the best!
With a professional setup and youthful energy, Zach brings an authentic performance to any project he's apart of, and as a result, his range can portray characters from a gruff southern, to an excitable teen hero.His passion and skills are what your looking for if you want your characters to stand out from the crowd!

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Portfolio:

Character Demo Reel (Original Work)

Western Rough Cowboy Demo:

Youthful Swordsman Demo:

Vanessa Violette

Primary Expertise: Voice Actor, Writer
Known For Voicing: Alena from Capcom vs Square (Fan/Hobby Work, Non-Profit), Female Character for various 4CYDE Studio Projects, various TBA projects.
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Summary:
Soft-spoken but passionate, Vanessa Violette is a incredibly hard worker who brings a youthful energy to the roles she plays. With a good work ethic and a reliable nature, she is able to wield a medium to high range voice, and is perfect for your friendly, down-to-earth girl next door type.
If you want a person who can bring nuanced gentleness to your characters, she is perfect to bring onto your project.

Website(s):

Project Demonstration:

(Fan/Hobby Work, Non-Profit)

GoldenKenjiVT/Kenji

Primary Expertise: Voice Actor
Known For Voicing: Youthful Male character for 4CYDE Studios, Hoyt Sullivan from Danganronpa: SINGLEFILE (Fan/Hobby Work, Non-Profit), 3 TBA fighting game projects.
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Summary:
Super open-minded and easy to direct, Kenji is ready to go for any character that gets thrown his way. With a youthful vigor, Kenji specializes in voicing younger characters that range from the determined protagonists, hot-blooded youths, or the goofy best friend in a way that sells the character in a high quality manner.
Additionally, he can reach mid to lower registers for more calm/collected roles, as well as a dark and brooding authoritative villain.
With any project, he makes sure the director gets their vision shown with his talent, and does not give up easily.If you want a person who can bring strength and energy to your characters, Kenji is your guy.

Website(s):

Project Demonstrations:

Youthful Male Demo:

Weathered Swordsman Demo:

MooCartoons

Primary Expertise: Technical Artist (Model rigging/Texture artist), Illustrator, Graphic Designer, Video Editor
Known for: Fan/Hobby, Non-Profit works such as: Marvel Vs. Capcom Infinite & Beyond, Ultimate Marvel Vs. Capcom 3 Community Edition ("The Juri costume modder"),
Custom Songs Central (Background image artist) (Official Work)
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Summary:
Want your 3D models to feel professionally set up? Need someone to make sure your project has stylized 3D models that have the best materials displayed possible? MooCartoons is your technical artist to rely on. She has years of experience of making sure various projects' 3D models look correct in-game, and have the proper stylization choices to be applied correctly, resulting in all of her assets looking professionally made, feeling consistent in final builds.
In addition to those skills, she is proficient in the following programs: 3DSMax, Unreal Engine, Photoshop, Premiere and has experience in Blender. She is extremely versatile in learning the ins and outs of various software that require a nuanced touch for 3D model work. She is also an experienced graphic designer and an 2D artist.To compliment these traits, she understands the importance of representing licensed properties with integrity and respect, and will do her utmost research to ensure your ip is faithfully represented.Bring Moo on, and you are guaranteed to have your project be presented in a much more professional manner.

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Portfolio:

Fan/Hobby Work, Non-Profit

OhmgaShironeko's Page

This page is currently under construction! Check in later to see their stuff!

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Devon's Page

This page is currently under construction! Check in later to see their stuff!

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